- Choose Your Game
- NBA Live Mobile
-
FIFA 22
-
MLB THE SHOW 21
-
Madden NFL 22
-
FIFA Mobile 22
-
Nitro Nation Drag & Drift
-
Grand Theft Auto V
-
Madden Mobile 22
-
NBA 2K22
Track Your Order
FeedBack
"FIFA 19": Our website studio shares our understanding of the most varied football version in years
Change is happening every year, but this year is especially good, you can only choose to adapt to the developer's ideas.
On September 28, 2018, EA's annual sports game "FIFA 19" was released on the whole platform. As a new year series, it has a stable group of players. Each sales volume is tens of millions. The previous generation of "FIFA 18" has been stable at more than 20 million. Is it a new generation of new products, no one has played in the previous generation of games? In fact, it is not. If you log in to FIFA 16 now, you will find that the network warfare mode can match many people. The FUT mode is still active. Because many players play a generation of games, they don’t want to change. After all, people are familiar with it. I don't want to leave the comfort zone. The new generation of games comes out. In order to have a selling point, the developers have to change and change their hands. The feel is different.
After the release of FIFA 19, our colleagues on our website wrote this article after a series of difficult and difficult fair competitions. We believe that this generation has many visible changes compared to the previous one, and we unanimously assure you that this is definitely not a game that will produce offline violence.
This game uses the same engine as the previous generation, the picture is similar, but the system has a lot of details changes.
1. Let us start from the happy custom rules
The friendly game mode is the oldest model in sports games, and it has not changed for many years. Our company has some teachers who love football games. Since the beginning of more than a decade ago, I have been looking forward to being lawless in football games (old readers may remember the "legs of the leg bones"), such as shovel broken legs, no fouls, The header went into the door and counted as two, silently prayed for so long, EA finally heard their voice, so "FIFA 19" was ingenious once, launched five custom game modes, you can not in these modes Follow the rules of traditional football and choose the most joyful kick.
Among the five rules, the "regular" mode is the most joyful. Irregular mode, as the name implies, there is no foul in this mode. Whether it is tackle or offside, the referee will turn a blind eye. Of course, the player will only fall and will not be injured.
In our battle experience, it feels too difficult to score in this mode - "Whoever enters my restricted area, I let people roll to the ground." In the end, the two men fought for 90 minutes and ended up steadily with 1-1. One of the goals was a corner kick.
Later, I pondered a bit. In fact, I can set the tactics so that the offensive players can always insert them, and then pass them to the offside position. They are directly single-handedly - anyway, no rules, no need to use them!
The biggest feeling of playing this mode is two words, happy - the two sides are trying to shovel each other, and winning or losing is not so important. It is worth noting that there will be sequelae when playing in the irregular mode. When playing the normal mode, the fingers in the defensive will be unconsciously placed on the tackle button... very dangerous.
Survival mode is perhaps the most playable in custom mode, before it was dubbed by some players as the "big escape" mode. The main rule of this model is that the scorer needs to be punished. This leading party will be at a disadvantage in terms of number, so the game will be more balanced and always glued. Even if the two sides have certain technical and luck differences, they can even be even after a few goals.
It can be said that this model largely solves the balance problem in the case of large technical differences. Of course, this mode is only suitable for friends to play. If this rule is introduced into the online qualifying, it is likely that the goal party prefers to fall down, and such a gameplay cannot reflect the true level of the player.
The long-distance mode introduces the rules of basketball into football: 2 points for long-range shots and 1 point for shots in the penalty area. This mode of course encourages long-range shots. However, since the long-range shot of the game itself is not weak, this kind of encouragement is not reasonable, and it only makes the player more inclined to score long-range without much fun.
The rules for head squatting and volley volley mode are simple: only volley shots and headers are counted, and the ball is kicked in the ground. This setting is very demanding at first glance. In fact, the judgment is also quite broad. For example, some balls seem to be on the ground, but they are still effective after shooting. After carefully watching the playback for 3 times, it is actually the moment when the ball is kicked out. The distance from the turf is a few centimeters, which is unpredictable to the naked eye, but still counts. Therefore, the psychological burden of playing this mode does not need to be too heavy, catching the opportunity to kick off, it is better to say that it is better than hesitating to delay the fighter.
Finally, the "First..." mode provides a retro way of winning, and the player can actively set the conditions for the end of the game, such as the advanced 3 players to win. This is reminiscent of the golden ball system in the real football of the last century. Of course, this mode does not need to wait for overtime. You can play in this way in the beginning. If you just want to win a game, maybe it will save you time?
2.The arrival of the Champions League and the addition of the Super League, authorized multi- and rough design
There are two huge changes in the game and the game. One of the elements has world significance, that is, the Champions League mode is added; the other element has great significance for Chinese fans, that is, the Super League team joins.
As a world-famous football game, it was not until FIFA 19 that it joined the Champions League model, which was of course due to competing products. If placed 10 years ago, the addition of the Champions League mode will be a big deal, but now, the focus of the game of football games has been recharged, the addition of the Champions League is a icing on the cake for "FIFA" players, for EA, I am afraid The more hopeless psychological effect of competitors is what it pursues – even if it is a chicken rib, it must be caught in its own hands.
To be honest, playing in the Champions League mode, feels good, the lineup is no different from the normal mode, but it is slightly different from the previous feeling. This may be the addition of the Champions League event itself. As the current top football match, only the four-year World Cup can press it on the attention. Players who like to watch the ball naturally want to see this classic in the game, but that's it - I believe most people will only get through the Champions League, even simulate it, and then fall in love with FUT.
There is a Champions League admission and exclusive subtitles, which is where the feeling is different.
In addition to joining the Champions League mode, the addition of the Super League team is also very worthy of attention for Chinese players. Of course, if you know how EA handled the authorized league in the past, then it will only be mixed.On the bright side, it is closer to reality. The value of foreign aid in the Super League team is far stronger than that of the local players. The values set by the developers for the foreign aid are mostly very objective. Most of the strong foreign aid has reached 80 points, and even scores. As many as 85 Paulino, a foreign aid of more than 80 points in the Super League average of more than 60 points of the local players invincible, difficult to block. This is a reflection of reality and is very real. In the FUT mode, most of the foreign aids of the Super League have Flash Gold Cards. In the open source group, a Super League foreign aid team can actually play.
Of course, the bad side is that EA has the authority of the Super League, but it has not spent too much thought on the pinch. Most of the Super League players are unrecognizable. The only players with real faces are still from previous years. Material. This is not surprising. EA used to deal with the copyrights of these low-level leagues in the past. It may be that the price of the leagues that are relatively small for you is too low. In fact, let alone the small league, that is, the positive and substitute players in the five major leagues also have no correct face.
3.Speaking of the pros and cons of design and design ideas, this may require more experience.
The feel of football games is always a matter of opinion. In this respect, the editors who have experienced the game have different opinions. Here we can only talk about subjective feelings.
One of our colleagues believes that the defensive player's automatic position in this game is weaker than the previous one ("FIFA 18" is actually weak, now weaker), and it is more likely to have a gap, especially the full-back position. The requirements for manual running are higher.
On the offensive side, the difficulty factor of ground passing is further increased than before. In the case of oppression, pulling and losing the center of gravity, the accuracy of passing the ball is linearly lower than that of the previous game. The scene of "playing table tennis" between players cannot be said. Can't appear again, but it's definitely harder. At the same time, the game enhances the accuracy of the player's fancy skills. The higher the fancy score, the higher the player's profit. When the full-back position is weakened, players like Neymar's full-fledged players are active on the sidelines. It is very easy to penetrate the other line of defense by personal ability.
Looking at the striker's running pass, the scoring rate is relatively high.
In terms of positioning the ball, the corner kick becomes easier. The ball is hung to the distance from the goal. The scoring rate is greatly improved. When playing the game, more than one corner kick will appear in the game. It is less common in the previous series. The winger's skill is strengthened, the full-back is weakened, and the corner kick rate is improved. The combination of several changes, the tactics of the two wings and the high center should be quite good in FIFA 19.
The overall feeling of another colleague is that the speed of this work has become slightly slower, but more elaborate.
Slow speed is reflected in the speed of the characters and the speed of the short pass. This generation of games wants to use the speed to eat the opponent needs better position and start timing. In addition, the short pass speed is slower and more likely to be broken, so the control needs to pay more attention, and the "R1 + short pass" of the strong pass will be more practical.
With the speed reduction, the control of the player can be more precise. There are different controls on the buttons or the joystick on the handle. You can get rid of the opponent and complete the pass. Therefore, this generation of breakthroughs may not rely more on speed than on, but on the flash of skill, the use of it is undoubtedly very ornamental.
In addition, the "Precision Last Shot" (Time Shot) system provides a new way to shoot, you need to press the shot button again before touching the ball to get the bonus. The design idea is very good, and it brings more operations to the shooting, but obviously it also makes the operation more cumbersome, facing the problem that the pressing is not good, and the penalty is too heavy. In order to avoid flying the sky, Many players choose not to use it directly. In short, this system needs to be polished if it is to be used.
Like the previous generation, the goalkeeper and the back line still look less reliable.
If we look at it together, everyone’s common feeling is that short-term transmissions are becoming weaker and more and more important. This may be the idea that “FIFA” games have been pursuing for the past few years. In the past, some attempts have been made cautiously. It is a concentrated change to a lot of places, so this idea is more clear. Many of the friends around us are complaining that the generation is the most difficult to adapt at the beginning. Many people are forced to start practicing fancy, or to practice the fancy movements that have already been practiced. After all, the net war masters You may not need too complicated formations and tactics, and the breakthrough of two or three people will completely penetrate you.
In the phased manner of the popular host generation, the "FIFA" series of games had two major upgrades in this host generation, one is FIFA 14, which is the first version of this series; one is "FIFA 17" replaces the Frost Engine, but if you look at the gameplay and structure of the game, you will find that the series is still the last generation - the FUT mode first appeared in "FIFA 09", just 10 years ago.
FUT's historical debut in FIFA 09
Since then, FUT's main gameplay and feature interface has hardly changed, which is actually the epitome of the "FIFA" series for so many years, each time making some minor changes - we can hardly call it progress, Because some changes, such as the feel, may just be based on "playing a year to change the feeling" as the starting point, changes for the changes, many details of the defects, more convenient for the player's design, EA change is not very powerful.
In this context, "FIFA 19" is also enough to be called the one that has changed the most since FIFA 14, the start-up mode of custom rules, the change of feel, and the small changes in the FUT. More. We will recommend FIFA 19 to those old players, or those who have withdrawn a few years ago and are now interested in this, because this generation of change is indeed the most in recent years, as another key node of this generation. It is worth playing. Of course, this change is obviously not enough to call it a revolutionary change. It is possible that this change will only occur when the next generation of consoles is available for sale.
As for the feel, as for the weakening of the pass, the encouragement of the dribbling, so that the online game is full of exciting, but the fact that some players do not adapt, can only say that this is irrelevant to real football, the developer's This is the way of thinking. Perhaps this kind of thinking restricts the appearance of some gameplay, and may make everyone give up the same style of play as FIFA 18, just thinking about the backcourt and then attacking, but what is the controversy? In the face of a game with an annual sales volume of more than 20 million and no major flaws, it is actually somewhat powerless. Here, if you want to play, only the "survival of the fittest" can be said.
advantage
+ Custom rules are more joyful
+ Champions League and Super League join
+More sophisticated player control
+ Less changes than in previous years
Disadvantage
− FUT mode is still difficult to draw good players
− It is hard to say that weakening the impact of short-term transmission
− “Precision last blow” is somewhat ribbed